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- /* vtest.c */
-
- /*
- * Test SVGA/Mesa interface in 32K color mode.
- *
- * Compile with: gcc vtest.c -I../include -L../lib -lMesaGL -lX11 -lXext
- * -lvga -lm -o vtest
- *
- * Brian Paul, January 1996
- */
-
-
-
- #include <vga.h>
- #include "GL/svgamesa.h"
- #include "GL/gl.h"
-
-
- SVGAMesaContext vmc;
-
-
-
- void setup( void )
- {
- vga_init();
-
- vga_setmode(G800x600x32K);
- /* gl_setcontextvga(G800x600x32K);*/
-
- vmc = SVGAMesaCreateContext();
- SVGAMesaMakeCurrent( vmc );
- }
-
-
- void test( void )
- {
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho( -1.0, 1.0, -1.0, 1.0, -1.0, 1.0 );
- glMatrixMode(GL_MODELVIEW);
-
- glClear( GL_COLOR_BUFFER_BIT );
-
- glBegin( GL_LINES );
- glColor3f( 1.0, 0.0, 0.0 );
- glVertex2f( -0.5, 0.5 );
- glVertex2f( 0.5, 0.5 );
- glColor3f( 0.0, 1.0, 0.0 );
- glVertex2f( -0.5, 0.25 );
- glVertex2f( 0.5, 0.25 );
- glColor3f( 0.0, 0.0, 1.0 );
- glVertex2f( -0.5, 0.0 );
- glVertex2f( 0.5, 0.0 );
- glEnd();
-
- glBegin( GL_POLYGON );
- glColor3f( 1.0, 0.0, 0.0 );
- glVertex2f( 0.0, 0.7 );
- glColor3f( 0.0, 1.0, 0.0 );
- glVertex2f( -0.5, -0.5 );
- glColor3f( 0.0, 0.0, 1.0 );
- glVertex2f( 0.5, -0.5 );
- glEnd();
-
- sleep(3);
- }
-
- void end( void )
- {
- SVGAMesaDestroyContext( vmc );
-
- vga_setmode( TEXT );
- }
-
-
- int main( int argc, char *argv[] )
- {
- setup();
- test();
- end();
- return 0;
- }
-